I don’t use “tags” very much in my blog, preferring to associate things together with “categories” instead, but since I’ve started what appears to be a short series of posts on painting up my models for the Zombicide board game, I might as well do a tag for them. So you can find all previous posts on the subject under that tag here:
Anywho, with the zombies from the base game and the first expansion done, I moved on to the second expansion… Zombicide Season 2: Prison Outbreak. That set is a stand-alone game and includes both basic zombies (included in my original paint-a-thon) and a new style of zombies called Berserkers. Berserkers are the opposite of the Toxic Zombies from the last post in that they don’t explode when you melee them, but are rather immune to damage from ranged attacks. Between the two, they ensure that you need a balance of ranged and melee weapons within your party if you’re to survive.
The models come in a brownish-red, almost rust-colored plastic so I wound up painting them that way. Now, I could’ve painted them red, but I opted to go with a rusty/brown theme, thinking that they may one day release truly red zombies that I’d have to adjust my scheme for. To get the effect pictured, I essentially just used the same colors/techniques that I used to paint rusty buildings long ago. Of course, I didn’t salt them because I didn’t want them to look like statues or anything. The scheme was:
- Rustoleum Rusty Metal Primer
- Folk Art 2902 “Pueblo”
- Apple Barrel 20569 “Harvest Orange”
- Apple Barrel 21472 “Jack-o-Lantern”
- Vallejo Model Color 70.953 “Flat Yellow” (which is essentially my substitute for the classic GW “Sunburst Yellow”
I just worked up through the various layers of those to produce the desired effects. In the first picture (above) you can see models at various stages from Harvest Orange (left) to Jack-o-Lantern (back) to the yellow (front). The below picture is a “completed” shot of all of the painted models (aside from their bases). Along with a sneak preview of the next style of zombie I’m working on (trying to determine whether the yellow is significantly different enough from the rust).
For the bases, I suspect I’m going to paint them gray to match the tiles of the board, but I think I might do something special with the bases for the runners. Unlike the fatties, they’re only subtly different from the walkers, so you at times lose track of which are which. To avoid this, I could paint blood splatter on only one series of them (that seems decidedly unzombilike to not have blood on all of them), or I could just paint their bases a little different. My initial thought is to go with black bases on the runners, so it’s obvious enough that they’re different, but it’s still a subtle/background color. At least one of my friends thinks I need to go bolder and do something like red bases though. I’m not so sure…
What do you think?