Painting progress has been coming relatively slow for me as of late (at least it’s a marked improvement over last year). I can make up excuses, but the big driving force for me to finally get them done is that I’m trying to refrain from playing any of the new bugs until I have everything dipped, so I’m trying to wrap up the last of the stuff.
After today, I’ve almost completed it. This past weekend, I scrounged together some time and painted up my biovores & pyrovores. Naturally, they’re just going to be dipped, so I don’t do all that much detail on them (and I’m still quite pleased with the eventual outcome).
In total, I prepped five models for dipping: three pyrovores (who knows, maybe in 8th edition they’ll actually be good? It seems far too unlikely that they’ll be good in 7th edition, seeing how they sucked rocks in both 5th & 6th), and two biovores. The biovores will round out three full squads of three (that’s a total of nine for those that are counting). I’m not sure how often I’ll use them, but they’re really quite good and affordable (at least in game–GW wants an arm and a leg for those little metal fellows).
Since they’re just a base coat of sorts, there isn’t much to talk about on the scheme. They’re primed black with an ultramarine basecoat and “bleached bone” for the carapace (I say bleached bone, but they’re really some cheap knock-off from Michael’s). The reds are the same tones I use for my marine weapons, and the greens were honestly just what I had laying around (I honestly don’t remember the name of a single color included–except the final highlight might be scorpion green… or is it snot green?).
So yeah, not much to talk about, and really not much to look at (at least until dipping), but I’m happy that I made some time to work on them. By my count, there’s only one model level to paint before I can dip.
Can that really be the case? Stay tuned!