A lot of players have been complaining about the new Tyranid codex before it even comes out. Whether their doom-saying is a result of pure speculation or they’ve actually caught a glimpse of the “leaked” Germanic version of the code is anyone’s guess, but I prefer to wait until I have facts to analyze.
Lucky for me, I was able to look at the codex and, let me tell you, it’s nowhere near as bleak as they say. Looking at the 4th edition book, what the bugs need (in my opinion) is:
- Cheaper swarm units
- A method to deal with tanks (especially since mech is so prevalent at the moment)
- Viable fast moving units to get into hand to hand
- Tweaks to Lictors & Warriors to make them viable
Other than that, I’m perfectly happy with the existing codex. From what I can tell, 2-3 of the above have been resolved—though some would say that all of them have. Time will tell on the ability to crack tanks…
The complaint I’ve heard most is that the points values for everything have gone up dramatically: as much as +100%! From what I can tell though, though prices have gone down on some things and up on others–though nothing as dramatic as they say.
Below are a few examples of points changes:
- Hive Tyrant +126%
- Zoanthropes +71%
- Warriors +114%
- Carnifex +88%
OK, at first glance, those numbers look atrocious, and yes, some are in excess of 100%; however, when you start adding up the biomorphs that used to be optional/required upgrades that are now required within the base cost of the model, you come up with a list that looks more like:
- Hive Tyrant +31%
- Zoanthropes: -8%
- Warriors: +0%
- Carnifex: +46%
On top of that, every unit in that list received additional upgrades that weren’t easy to compute to points. Sure, the biggest of the bugs got more pricey, and a certain portion of that cost isn’t soaked up by new benefits—it’s just an outright nerfing of certain units; however, with the reduced costs in many of the smaller units (read: gaunts & gargoyles) a balanced army will likely not see any reduction in model count because of these slight point variations.
So, even if the increased points costs are justifiable, the inevitable argument will be: but these costs that were once optional are now mandatory. There’s really not much retort to that statement. Sure, some of the new statlines are ideal, but most contain bio-enhancements I never once purchased in 4th edition. This really just seems like a simplification of the rules (and thereby, the available options). Yes, it means that some models have turned into Tyrannic pack mules: covered with every biomorph imaginable, but heck… they’re bugs.